Blog

Playing the Game

Most of the command and keymapping in the Advent Game comes from the Atavism and Unity Engines. We tweaked several features, but since most of it was already built in Atavism, we kept most. Movement and Camera Control There are three ways you can move your character: Use the WASD keys on your keyboard. Use

Playing the Game2024-08-23T14:52:03+00:00

Resource Nodes: Unveiling New Opportunities for Crafting

Resource Nodes – the lifeline of any crafting endeavor in the vast expanse of the Advent Game. In the latest update to the Advent Game: Chapter 1, we're thrilled to introduce two new additions to the Base Camp Map: the coveted Metal Ore and the vital Water Resource Nodes. These additions promise to revolutionize

Resource Nodes: Unveiling New Opportunities for Crafting2024-05-09T22:54:43+00:00

Installing the Advent Game Launcher

Setting up the Launcher is straightforward.   First, download it from the Advent Game Downloads Page.  You may need to log into your membership account if you can't access the page. You may get a warning from Windows when you download it.  Select the the three dots next to the file name and choose "Keep"

Installing the Advent Game Launcher2024-05-01T18:48:49+00:00

Remaking Character Models

I upgraded Unity from version 2021.3 to 2022.3 in a recent project update.    The tears and issues with the player character models became apparent during that process.   In the previous version, the problems were pretty well hidden.    Since the Atavism core (now x.9) needs version 2022.3+, I have no choice but to

Remaking Character Models2024-01-26T14:36:30+00:00

The Planet Postmoderna Journey (Pt5): Fighting the Good Fight

It has been a while, and I am sure many of my readers are starved for an update.   I am unsure where to start, but I can share that a lot has happened over the last year. Recruiting I have continuously looked for artists and talent to help with the project.  I have found

The Planet Postmoderna Journey (Pt5): Fighting the Good Fight2023-11-15T08:50:51+00:00

Designing Temple Q

Temple Q for Quetzalcoatl This colorful stone structure is the gateway to the first sub-world on Argus.  Statues guard the entry and once-bright colors bathe the stone surfaces.   Channels of luminoy crystal line the pathways up to the crest of the temple.   The statues represent the character from Children of Arla, known a Klateqal. 

Designing Temple Q2023-10-10T21:44:56+00:00

Children of Arla is available on Audible

Experience the Adventure of Children of Arla as an Audiobook Children of Arla was just published on Audible and will be available on iTunes and Amazon shortly after. Follow along with the exciting story that is the basis of The Advent Game.  Listen while you are driving or just "chilling." Remember that some of

Children of Arla is available on Audible2023-11-15T08:56:46+00:00

Project Update: 04182023

Just in time for ComicCon Season, here is the latest update video about The Advent Game.   We have been at this for awhile and are again making progress since Children of Arla was published in January of 2022.   We partnered with several more artists and are actively looking for investors to support the project

Project Update: 041820232023-10-10T22:10:18+00:00

Interview with Alan Morgan on Live True with Lisa Luca

Interview with Alan Morgan on Live True with Lisa Luca Lisa Lucca, the host of Live True on KTAL 101.5, interviewed me on Dec 2nd, 2022.  The Las Cruces Community Radio Program is broadcast weekly.   It was a great way to get the word out about the book and the game project.  Lisa

Interview with Alan Morgan on Live True with Lisa Luca2023-11-15T08:58:16+00:00

About My Work

Much as I am a Work In Progress (WIP) so are all of my projects.  Learn more about what I am up to by reading the info in my portfolio and the blog.

Recent Works