Advent Game Development

Developer’s Log, Chapter 1: Trials, Errors, and Outdated Engines

Developer’s Log, Chapter 1: Trials, Errors, and Outdated Engines By the Creator of The Advent and Planet Postmoderna Introduction Every indie developer has their “origin story”—the scrappy beginning before the tools get good and the vision becomes clear. For me, those early years were shaped by experimentation, persistence, and many discarded platforms. If you're

Developer’s Log, Chapter 1: Trials, Errors, and Outdated Engines2025-05-02T22:53:37+00:00

Your Journey Begins with Children of Arla: The Gateway to The Advent

Welcome to Planet Postmoderna, where storytelling meets immersive gameplay. If you're here, you're likely curious about The Advent, our ambitious virtual world adventure. But did you know that your journey into this universe begins not in the game—but in the pages of a book? Children of Arla isn’t just a novel—it’s the prologue to

Your Journey Begins with Children of Arla: The Gateway to The Advent2025-03-04T21:49:21+00:00

Playing the Game

Most of the command and keymapping in the Advent Game comes from the Atavism and Unity Engines. We tweaked several features, but since most of it was already built in Atavism, we kept most. Movement and Camera Control There are three ways you can move your character: Use the WASD keys on your keyboard. Use

Playing the Game2024-08-23T14:52:03+00:00

Resource Nodes: Unveiling New Opportunities for Crafting

Resource Nodes – the lifeline of any crafting endeavor in the vast expanse of the Advent Game. In the latest update to the Advent Game: Chapter 1, we're thrilled to introduce two new additions to the Base Camp Map: the coveted Metal Ore and the vital Water Resource Nodes. These additions promise to revolutionize

Resource Nodes: Unveiling New Opportunities for Crafting2024-05-09T22:54:43+00:00

Installing the Advent Game Launcher

Setting up the Launcher is straightforward.   First, download it from the Advent Game Downloads Page.  You may need to log into your membership account if you can't access the page. You may get a warning from Windows when you download it.  Select the the three dots next to the file name and choose "Keep"

Installing the Advent Game Launcher2024-05-01T18:48:49+00:00

Remaking Character Models

I upgraded Unity from version 2021.3 to 2022.3 in a recent project update.    The tears and issues with the player character models became apparent during that process.   In the previous version, the problems were pretty well hidden.    Since the Atavism core (now x.9) needs version 2022.3+, I have no choice but to

Remaking Character Models2024-01-26T14:36:30+00:00

Designing Temple Q

Temple Q for Quetzalcoatl This colorful stone structure is the gateway to the first sub-world on Argus.  Statues guard the entry and once-bright colors bathe the stone surfaces.   Channels of luminoy crystal line the pathways up to the crest of the temple.   The statues represent the character from Children of Arla, known a Klateqal. 

Designing Temple Q2023-10-10T21:44:56+00:00

Project Update: 04182023

Just in time for ComicCon Season, here is the latest update video about The Advent Game.   We have been at this for awhile and are again making progress since Children of Arla was published in January of 2022.   We partnered with several more artists and are actively looking for investors to support the project

Project Update: 041820232023-10-10T22:10:18+00:00

About My Work

Much as I am a Work In Progress (WIP) so are all of my projects.  Learn more about what I am up to by reading the info in my portfolio and the blog.

Recent Works