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Female Settler Model

Creating a Female Settler Model We already had a male settler model.  We needed a female one.   I knew it would take me forever to create one on my own, so I went to CGTrader.  I hired someone as soon as I found someone that would help.   I think I should have looked around

Female Settler Model2023-10-10T22:22:18+00:00

Ned’s World: Progress Update

I made a lot of progress with Ned's World Take 1.  I built upon my assignment from the Udemy Course and made it my own.  I updated the textures in the club and the city, added music, and refined the story.   I had some challenges with some transitions in the dialogue but with the

Ned’s World: Progress Update2023-06-08T23:25:01+00:00

Working on Ned’s World

Trying to teach me the fundamentals of game design is quite a task.  I tend to be a bit impatient.   As part of the process, I jumped into point-and-click adventures as I learned more about game design and development.   I took a course on Udemy appropriately titled, Creating a Point and Click Adventure Using Unity. 

Working on Ned’s World2023-06-08T23:24:22+00:00

Crypto what?

Crypto and Virtual Currencies One of the most potent parts of an exciting virtual world or free-to-play game is the element of a virtual economy.  Virtual economies allow players to buy clothes, weapons, equipment, power-ups, and other fun items to make their gameplay more enjoyable and personal.  Players can also trade with other players

Crypto what?2023-06-08T23:19:39+00:00

The Planet Postmoderna Journey (Pt4): The Pivot

Progress since 2011 Most of the preliminary efforts at fundraising, recruiting a team, and promoting the Planet Postmoderna project for Entropia Universe's Partner Planet Program were slow-going.   Building a demo to use as a pitch platform was where most of the development emphasis was placed. In 2011, my life changed a lot on the

The Planet Postmoderna Journey (Pt4): The Pivot2023-11-15T08:52:46+00:00

Children of Arla is available on Amazon

Experience the Adventure of Children of Arla The long-awaited release Children of Arla has arrived. This is the story that became the basis for the background of the virtual world project. It is available in digital for Kindle and in Paperback. Revenues generated from the book's sales will go toward supporting the further development

Children of Arla is available on Amazon2023-06-08T23:18:48+00:00

The Planet Postmoderna Journey (Pt3) : Early Concept

In late 2008, I started looking for volunteers to help on the project.   I only knew a little about 3D Design.  Most of what I learned came from online tutorials and books about Blender, a popular free 3D design application.  Sketchup was also pretty popular at the time.   Although Autodesk had set the game

The Planet Postmoderna Journey (Pt3) : Early Concept2023-10-10T21:59:01+00:00

The Planet Postmoderna Journey (Pt1): How it started

It all started with an article. My Virtual Summer Job The article which was originally published in May, 2008, peaked my interest with the opening paragraph: "While his friends scramble for jobs flipping burgers or bagging groceries this summer, 18-year-old Mike Everest will be working as a trader in the fantasy Web world of

The Planet Postmoderna Journey (Pt1): How it started2024-03-14T20:54:00+00:00

Learning to make an RPG (Pt1)

After being sufficiently disappointed by the process of using PlayMaker, I enrolled in an online course on Game Courses with Jason Weimann.  I got through the initial course in the series and am onto Game Architecture right now.  I want to first state that this blog post and the others that are associated with

Learning to make an RPG (Pt1)2023-10-08T12:09:41+00:00

About My Work

Much as I am a Work In Progress (WIP) so are all of my projects.  Learn more about what I am up to by reading the info in my portfolio and the blog.

Recent Works