This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Free to play is it!

In a recent post on LinkedIn, Reinout H.M. te Brake of iQU.com talked briefly about the state of Casual Games and about Free to Play Games.

“- F2P is it! Everyone is going for this model, but monetization is really difficult. If 20% of your paying users are doing 80% of your revenues, where do […]

By |March 17th, 2012|Dev Journal|Comments Off on Free to play is it!|

PVG Breakfast and more

This week was a busy week for me and on all fronts. Tuesday night was the monthly PVG 5-minutes to Pitch night. It was held at the Epicentral Coworking office here in the Springs. I learned a little about what they do while I was there and found it to be […]

By |February 11th, 2012|Dev Journal|Comments Off on PVG Breakfast and more|

Cooking a scene with CryEngine3

Now, can you use the word “cooking” and the name of one of the most feature-rich game engines out there, CryEngine 3, in the same sentence? Maybe… At least it is used in the title of a valuable resource I have dove into reading. The book, written by Dan and Sean Tracy, is […]

By |January 31st, 2012|Dev Journal, Learn, Planet Modeling|Comments Off on Cooking a scene with CryEngine3|

AIC Time and the CINEMA Bill

It was another great week of learning and networking. This week, I attended the Professional Advisory Committee (PAC) meeting at the Art Institute of Colorado (AIC). The PAC consults and provides feedback to the Art Institute (and vice versa) about industry trends and ideas on how to improve curriculum and student participation/growth […]

By |January 19th, 2012|Dev Journal|Comments Off on AIC Time and the CINEMA Bill|

Networking at Meetups and more!

This has been another great week for networking, an important part of the process for building a game and virtual project such as Planet Postmoderna. It is an important process to building a business, period!

Many people that develop games (and businesses) and players alike, forget how important networking is. You need […]

By |January 12th, 2012|Dev Journal, Funding|Comments Off on Networking at Meetups and more!|