Yes, it has been awhile since I wrote an update about what has been going on with this project. There have been a lot of developments and yet nothing, if that makes any sense. A lot has happened to me on a personal basis which relates directly to the project and […]
In a recent post on LinkedIn, Reinout H.M. te Brake of iQU.com talked briefly about the state of Casual Games and about Free to Play Games.
“- F2P is it! Everyone is going for this model, but monetization is really difficult. If 20% of your paying users are doing 80% of your revenues, where do […]
This week was a busy week for me and on all fronts. Tuesday night was the monthly PVG 5-minutes to Pitch night. It was held at the Epicentral Coworking office here in the Springs. I learned a little about what they do while I was there and found it to be […]
Now, can you use the word “cooking” and the name of one of the most feature-rich game engines out there, CryEngine 3, in the same sentence? Maybe… At least it is used in the title of a valuable resource I have dove into reading. The book, written by Dan and Sean Tracy, is […]
It was another great week of learning and networking. This week, I attended the Professional Advisory Committee (PAC) meeting at the Art Institute of Colorado (AIC). The PAC consults and provides feedback to the Art Institute (and vice versa) about industry trends and ideas on how to improve curriculum and student participation/growth […]