As posted in New World Notes and by several other sources:
“6-20-2014:6:07PM: Confirming unofficial reports from earlier today (which I’ve moved below), Linden Lab just sent me this statement about the new virtual world it’s building:
“Linden Lab is working on a next generation virtual world that will be in the spirit of Second Life, an open world where users have incredible power to create anything they can imagine and content creators are king. This is a significant focus for Linden Lab, and we are actively hiring to help with this ambitious effort. We believe that there is a massive opportunity ahead to carry on the spirit of Second Life while leveraging the significant technological advancements that have occurred since its creation, as well as our unparalleled experience as the provider of the most successful user-created virtual world ever.”
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Now here is my take on this. Personally, I have been working on my own virtual world projects for some time, more often than not, being road-blocked by one life event or another. I have not given up though and keep forging ahead. Linden Labs is doing the same on all fronts. I have seen lots of changes and advancements in the virtual space. Most of them have been good. The advances with technologies such at Occulus have made virtual worlds development even more attractive. As I shared prior. I have been pursuing my ventures in virtual world environments, short of quitting on many occasions but I keep plugging away with persistence and childlike optimism. I even went back to school in the hopes of getting the skills I need to advance.
This announcement about the new platform excites me because I know that like Mindark made the leap to upgrade their CryEngine platform version for Entropia Universe many years ago, Second life is in need of face lift and systems upgrade too. I am confident that Linden Labs will come out with something that the virtual community will love. The challenge I see is making it possible for residents of Second Life to possibly port over their businesses and assets (to some degree) where they may have invested thousands of real-world dollars in developing those businesses. The survey I am currently running through Postmoderna SL inside of Second Life seems to indicate that most SL Residents engage in the virtual world Life primarily for entertainment purposes. Although the random sampling is still pretty small, it large enough to make some statistical assumptions.
I am a huge proponent for the merits and benefits of virtual worlds and their real life applications so I am looking forward to this new launch by Linden Lab. It will definitely help move forward the evolution of virtual worlds.
My advice to SL builders and businesses out there: start taking an inventory of your assets (eg. meshes, scripts, textures, designs, etc.) If you are looking to port over to the new world you will want to have those ready to upload into the new system when that day comes. Since Linden Labs will continue to support Second Life to some degree, you may decide to maintain a presence there as well but I advise being ready to expand into the new frontier too.