This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Monthly Archives: March 2010

Planet Postmoderna is now Pod-enized

The Pod is a primary object/model at Base Camp, the initial waypoint on Postmoderna. It is originally designed as a container for delivering cargo, supplies and a few personnel to planet surfaces. They are transported by cargo carrier and are attached in rings around the core of the transport vessel. […]

By |March 30th, 2010|Dev Journal, Planet Development, Planet Modeling|Comments Off on Planet Postmoderna is now Pod-enized|

Working on the monster of all models

Well, it really isn’t a monster but that statement got your attention didn’t it?

I have been trying clean-up and ready a model that a very skilled but very part-time (I say that with a smile on my face in case he is reading this) team member created. The model, our infamous “pod” […]

By |March 16th, 2010|Dev Journal, Planet Development, Planet Modeling|Comments Off on Working on the monster of all models|

What a few trees will do for your scene

I did not get to do too much project work this weekend as I was at a church retreat with my daughter. It was a really great break. I volunteered along with many others from church to work the camp’s kitchen and serve the 200 or so Jr HS and Sr HS […]

By |March 9th, 2010|Dev Journal, Planet Development, Planet Modeling|Comments Off on What a few trees will do for your scene|