This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Monthly Archives: January 2010

New 3D models in Base Camp

We have been plugging away and now producing some new additions to Postmoderna’s Base Camp.

One of our newest team members Jitse “Ion” Akse, created a few new models for the Base Camp POI in our Entropia Partner Planet Demo of Planet Postmoderna. We decided too to have a little fun with the […]

By |January 29th, 2010|Planet Development|Comments Off on New 3D models in Base Camp|

Plugging away at the basics : appreciating people

One thing that I have always noticed about any project or business is that you can take away product, you can take away the money, you can take away all the glitz and glamour but, when it comes down to the true value of what you are doing or working on, it is all […]

By |January 20th, 2010|Planet Development|Comments Off on Plugging away at the basics : appreciating people|

New Logo for Virtual World Project, Planet Postmoderna

That’s right! Thanks to one of our talented artists, Jitse Akse (Holland) and , whom created the original New Worlds Inc, Postmoderna logo used in several concept renders, we have a new project logo. I have to tell you I love it!

Both of these artists are veterans of the MMO […]

Another Successful Model Conversion : The Comm Tower

I have to say that it took me a horrible 2.5 hours to get this one right. I was hoping to reproduce the process I used with the Fort Ash Domes with the Comm Tower. I actually created the collision volumes and rebaked the textures with no trouble. It was […]

By |January 8th, 2010|Dev Journal, Planet Development|Comments Off on Another Successful Model Conversion : The Comm Tower|

Successful Physics Multiverse Test from a Blender Model

I have to say I wanted to jump for joy. I followed the instructions given to me by demi over at the Multiverse forums. It took me awhile to digest his instructions but I finally got it. Not his fault. It was all me.

I was working on some […]